Arduino July 13, 2025

Writing Testable Code and Running Tests Before Flashing with PlatformIO’s Built-In Framework

PlatformIO isn’t just about flashing firmware to your Arduino or ESP32 board—it’s also a complete development ecosystem that supports writing unit tests, running them locally, and keeping your embedded projects robust and maintainable. In this post, we’ll explore how to write testable code and run tests using PlatformIO’s built-in testing framework, all before the code ever reaches your hardware.

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Arduino July 13, 2025

Why and How to Switch from Arduino IDE to PlatformIO: A Complete Beginner’s Guide

The Arduino IDE is simple and perfect for beginners — but what happens when your projects get bigger, or you want professional features like code completion, library management, and multi-board support? Learn why PlatformIO is the next step and discover how to switch your Arduino workflow without starting over.

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Arduino July 13, 2025

Debugging Arduino Code with PlatformIO

Learn practical, real-world techniques for debugging your Arduino sketches using PlatformIO—whether you only have your board and a USB cable, or you decide to explore optional hardware debuggers. Discover why the Serial Monitor remains the most powerful tool, how to use LEDs and code structure to your advantage, and what changes when you step into the world of hardware debugging.

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Arduino July 13, 2025

Using Multiple Environments in PlatformIO to Build for Different Boards

Learn how to configure a single PlatformIO project in Visual Studio Code to build and upload the same code to Arduino Uno, Nano, and Mega. This guide shows how to keep your code organized and easily switch between boards using the PlatformIO extension.

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Arduino July 12, 2025

Managing Arduino Libraries in PlatformIO

Adding Arduino libraries by copying ZIP files can quickly become messy and hard to maintain. PlatformIO makes this process simpler and more reliable with lib_deps: declare your libraries once in the platformio.ini file, and PlatformIO handles installation, updates, and versioning automatically. This post explains how to add libraries using the VS Code extension or manually, and includes an example of displaying text on an OLED screen using the Adafruit SSD1306 library — all without manual copying or hidden dependencies.

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Arduino July 12, 2025

PlatformIO Project Structure Explained for Arduino Users

Moving beyond Arduino’s single `.ino` sketch, PlatformIO introduces a structured project layout designed for scalability and professional development. This post explores what each folder means — from `src/` for your main source code, `lib/` for private libraries, and `include/` for shared headers, to the powerful `platformio.ini` configuration file. Learn how this structure helps organize larger projects, simplifies dependency management, and makes your builds reproducible — and see why many Arduino users find it worth the switch.

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